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	<title>Hella Gems &#124; Original Music Blog &#187; Peach</title>
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	<link>http://www.hellagems.com/blog</link>
	<description>New songs, and thoughts on creativity</description>
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		<title>Robot World</title>
		<link>http://www.hellagems.com/blog/2011/07/25/robot-world/</link>
		<comments>http://www.hellagems.com/blog/2011/07/25/robot-world/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 03:23:45 +0000</pubDate>
		<dc:creator>Kelly G</dc:creator>
				<category><![CDATA[Instrumental]]></category>
		<category><![CDATA[fl studio]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=2230</guid>
		<description><![CDATA[Like a world of robots or something. I thought it would be neat if there was a game like, say, Chrono Trigger, but everybody&#8217;s a robot. If I ever make a game like that it would sound like this. Fl studio has a few project templates. There&#8217;s one called &#8220;Rock&#8221; that has a nice drumkit [...]]]></description>
			<content:encoded><![CDATA[<p>Like a world of robots or something. I thought it would be neat if there was a game like, say, Chrono Trigger, but everybody&#8217;s a robot. If I ever make a game like that it would sound like this.</p>
<p>Fl studio has a few project templates. There&#8217;s one called &#8220;Rock&#8221; that has a nice drumkit included, so I went with that. I also used Tweakbench&#8217;s Peach for lo-fi sounds. I was lazy and let the built-in compressor/limiter mix the track for me.</p>
<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2011/07/robotworld1.mp3">robotworld1</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>High Tech</title>
		<link>http://www.hellagems.com/blog/2010/06/22/high-tech/</link>
		<comments>http://www.hellagems.com/blog/2010/06/22/high-tech/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 23:20:35 +0000</pubDate>
		<dc:creator>Kelly G</dc:creator>
				<category><![CDATA[Instrumental]]></category>
		<category><![CDATA[fl studio]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[tweakbench]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=1987</guid>
		<description><![CDATA[Another rambling, aimless loop with the Tweak Bench peach synth, and some of the FL studio stuff. I didn&#8217;t have any concept in mind when I started. I just gotta do these every once in a while to see what happens. Also I&#8217;m working on a special project that I&#8217;ll post here when it&#8217;s finished. [...]]]></description>
			<content:encoded><![CDATA[<p>Another rambling, aimless loop with the Tweak Bench peach synth, and some of the FL studio stuff. I didn&#8217;t have any concept in mind when I started. I just gotta do these every once in a while to see what happens.</p>
<p>Also I&#8217;m working on a special project that I&#8217;ll post here when it&#8217;s finished.</p>
<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2010/06/hightech.mp3">hightech</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Chip 32 First Draft</title>
		<link>http://www.hellagems.com/blog/2009/06/11/chip-32-first-draft/</link>
		<comments>http://www.hellagems.com/blog/2009/06/11/chip-32-first-draft/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 06:13:16 +0000</pubDate>
		<dc:creator>gojirra</dc:creator>
				<category><![CDATA[Instrumental]]></category>
		<category><![CDATA[Song]]></category>
		<category><![CDATA[Chip 32]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[Toad]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=1434</guid>
		<description><![CDATA[chip32 I found this awesome vsti Chip 32 and decided to try it out. I made this track using Chip 32, Toad, and Peach. I am not happy with it in its current state, I probably will change some things about this song in the future.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/06/square.png"><img class="size-full wp-image-1441 alignnone" src="http://www.hellagems.com/blog/wp-content/uploads/2009/06/square.png" alt="square" width="100" height="92" /></a></p>
<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/06/chip32.mp3">chip32</a></p>
<p>I found this awesome vsti <a title="Chip 32" href="http://www.geocities.jp/sam_kb/Chip32/index.html" target="_blank">Chip 32</a> and decided to try it out. I made this track using Chip 32, Toad, and Peach. I am not happy with it in its current state, I probably will change some things about this song in the future.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hellagems.com/blog/2009/06/11/chip-32-first-draft/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Late Danger Post (Escape From Dr. Danjer&#8217;s Lab)</title>
		<link>http://www.hellagems.com/blog/2009/05/06/late-danger-post-escape-from-dr-danjers-lab/</link>
		<comments>http://www.hellagems.com/blog/2009/05/06/late-danger-post-escape-from-dr-danjers-lab/#comments</comments>
		<pubDate>Thu, 07 May 2009 00:35:03 +0000</pubDate>
		<dc:creator>gojirra</dc:creator>
				<category><![CDATA[Instrumental]]></category>
		<category><![CDATA[Farbrausch]]></category>
		<category><![CDATA[fucking danger]]></category>
		<category><![CDATA[MeowSynth]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[Toad]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=1319</guid>
		<description><![CDATA[                                  escapefromdrdanjerslab1  I used several vst instruments for this and no recorded instruments. This song feels too short to me and if I had time I would have probably added more parts. I think this will be a project [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/05/danjer.png"><img class="alignleft size-full wp-image-1325" src="http://www.hellagems.com/blog/wp-content/uploads/2009/05/danjer.png" alt="danjer" width="500" height="500" /></a></p>
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<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/05/escapefromdrdanjerslab1.mp3">escapefromdrdanjerslab1</a> </p>
<p>I used several vst instruments for this and no recorded instruments. This song feels too short to me and if I had time I would have probably added more parts. I think this will be a project I will return to many times in the future.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hellagems.com/blog/2009/05/06/late-danger-post-escape-from-dr-danjers-lab/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Dancey Track First Draft</title>
		<link>http://www.hellagems.com/blog/2009/03/20/dancey-track-first-draft/</link>
		<comments>http://www.hellagems.com/blog/2009/03/20/dancey-track-first-draft/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 03:05:23 +0000</pubDate>
		<dc:creator>gojirra</dc:creator>
				<category><![CDATA[Instrumental]]></category>
		<category><![CDATA[Song]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[microkorg]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[rebar]]></category>
		<category><![CDATA[unfinished]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=1076</guid>
		<description><![CDATA[danceytrackfirstdraft This is a song that I haven&#8217;t finished yet. Right now it is a bit repetative to me, when I started this my goal was to make a song with several different unique and interesting parts. Right now it has a few different sections but it mainly repeats 1 theme. I&#8217;m not quite sure [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/03/danceytrackfirstdraft.mp3">danceytrackfirstdraft</a></p>
<p>This is a song that I haven&#8217;t finished yet. Right now it is a bit repetative to me, when I started this my goal was to make a song with several different unique and interesting parts. Right now it has a few different sections but it mainly repeats 1 theme. I&#8217;m not quite sure about the instrumentation, I might change some of the sounds in a later version. I ran into the obstacle <a title="erf" href="http://www.hellagems.com/blog/author/erf/" target="_self">erf</a> described in his last post: I found myself constantly tweaking minor details before the song was even finished. I have learned to compose an entire song and then worry about instrumentation and variation. Let me know if you have any ideas to make this better.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hellagems.com/blog/2009/03/20/dancey-track-first-draft/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Chip Run</title>
		<link>http://www.hellagems.com/blog/2009/03/05/chip-run/</link>
		<comments>http://www.hellagems.com/blog/2009/03/05/chip-run/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 21:55:06 +0000</pubDate>
		<dc:creator>gojirra</dc:creator>
				<category><![CDATA[Song]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Peach]]></category>
		<category><![CDATA[Syntendo]]></category>
		<category><![CDATA[Toad]]></category>

		<guid isPermaLink="false">http://www.hellagems.com/blog/?p=985</guid>
		<description><![CDATA[chiprun I wanted to make the most 8bit sounding song I could and this is what I came up with. I used all the classic free VSTs that make creating video game music so easy: Toad, Peach, Syntendo.  The drums are a simple bass and snare sound, with high hats every so often. I didn&#8217;t use [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/03/chiprun.mp3">chiprun</a></p>
<p><a href="http://www.hellagems.com/blog/wp-content/uploads/2009/03/chiprun.mp3"> </a></p>
<p>I wanted to make the most 8bit sounding song I could and this is what I came up with. I used all the classic free VSTs that make creating video game music so easy: Toad, Peach, Syntendo.  The drums are a simple bass and snare sound, with high hats every so often. I didn&#8217;t use 8bit drums because I wanted to see if I could make it danceable. The rest of the tracks are itterations of the 3 VSTs I used. I paid special attention to the drums for this track, although they are very simple I spent a lot of time putting variations and fills where I thought they were needed. Enjoy!</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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